This problem will solve itself with time. But you will gradually collect enough Spare Parts to unlock new slots for purchased tanks in time. GableHawk, on 30 April - There are two issues with MM. The matchmaking is required to match a team of roughly equivalent Battle Tier and Vehicle tier. There are two thing that can happen depending on how Wargaming goes about changing MM. The first is removing the system completely. This results in blistering fast queue times but will result in incredibly unbalanced battles think 7 TD vs.
The other extreme of the spectrum is making MM WR based. This causes incredibly slow MM times upwards of 5min. So, in the end, right now the MM is as optimized as it can be without breaking the balanced between queue times and vehicle balance. WG very much wants to control the WR - to make it harder for the players.
As a player it would be nice, but again, that is not the money making route.
Changes to Matchmaker and to New Player Experience | World of Tanks Blitz
This is not a complaint in the least. RommelTanker, on 30 April - You need to either explain what I have bolded above - or stop with the nonsense of how you think that MM works. WG has repeatedly told us that the MM for Blitz does not use any player stats or metrics at all whatsoever. So it cannot be "based on what is called Battle Tier". BorisBaddenov, on 30 April - There's also vehicle weight, which is a big mess of numbers and percentages, but basically it acts as the balancing factor.
Each team has to have a "weight" that is roughly the same.
So those teams at Tier X with 2 Deathstars, rest assured the mm said that that was balanced and fair. That's not Blitz my friend.
Each vehicle, depending on its performance, type, and tier, is assigned a certain subset of these battle tiers that it is supposed to fight in. However, players often confuse battle tiers and their vehicle's tier. The matchmaker does not try to match vehicles by vehicle tier. Basically, Battle Tier does exist in Blitz Using XVM colors, blue and purple players should be fighting each other, not green and yellow players who should be fighting each other , etc.
I just don't think devs are interested in leveling the playing field because it doesn't bring in as much money. After years of playing the game, I've come to the conclusion that unlike expectation that only a player's skills determines the fate of battle, there are in fact multiple parameters that affect skills outside of a player's control.
Periods of 1 shot kills or ammo racks or continuous losses or wins Those are not player controlled but MM manipulated. For example, the higher the win rate of a tank the more chances of getting into winning battles. It is one reason high stats players play low tiers in platoons: Finally, every so often the devs make bigger tweaks than others and change the game's playing dynamics, forcing players to adjust their play style. More recently they increased track repair time which makes it very difficult to recover against 2 tanks or auto-loaders when tracked.
Creating a Battle
Or they modify a tank's parameter. For example, a new premium tank is introduced and for months it's the new terror of the game until enough are sold, then its parameters are toned down to be like all other tanks. The devs first tested this sales tactic with the Chinese Type 59 years ago. It garners enough excitements from wins and frustrations from losses to get players hooked on it. It's also an expense side kick Despite having a maths degree and 5 other science based degrees!
In terms of matchmaking though IMO and experience, a great player in a bottom tier tank can have a greater effect on the overall performance of the team than a crap player in a top tier tank. MM based on the tank alone means a top tier tank has an increased weighting than the average but if it has a cannon-fodder type commander player then that weighting is rendered to a lower effect, thus an increased chance of loss. To see which battle tiers a vehicle can fight in, find it on the left side of the chart.
If it is not listed as an exception on the Unique Matchmaking Chart, the default rules above apply. Take, for example, an Pz. It doesn't have unique matchmaking.
Matchmaking that makes sense... WG please read this!
Thus we go find the row for Vehicle Tier 2, Light Tank, and see to the right that this vehicle can fight in battle tiers 1, 2 and 3. I , on the other hand, benefits from unique matchmaking, as it will never encounter tier 3 tanks. The applicable battle tiers for each vehicle are also shown on the right sidebar of each tank's page on this wiki. The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random. Once enough candidates for a certain battle tier are found, the matchmaker tries to form two teams from them.
For this purpose each vehicle is assigned a certain weight, and the matchmaker tries to keep the weight of both teams as equal as possible. Weighting is performed by vehicle tier and vehicle type, some vehicles are individually weighted, and for some vehicles there are special restrictions.
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Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker. Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank.
The only relevance of vehicle tier is to determine the battle tier. However, the top tanks of each team have the same vehicle tier due to the current balancing rules. The vehicle tier should be taken into consideration as it reflects a preordained operating range of a vehicle also known as classification.
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- Matchmaking | Advanced tips - World of Tanks Game Guide | www.perfectpostage.com.
- The "Perfect" Way To Improve MatchMaking - Archive - World of Tanks official forum;
The range of each tier gradually increases with technology and tiers can overlap. If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest battle tier.